Meet our Game Masters

Roll for Initiative!

Dylan McKeon

Dylan has been a DM since age 11, there initials are DM, they are convicted this is a destined role for them to play.

Dylan is a conspirator at heart. Their worlds are populated with mystery, hidden secrets in the heart of every NPC, and grand reveals. And some comedy, always room for jokes.

Dylan is comfortable with multiple systems and settings. There games are carefully planed around exploring themes and complex connections, with the understanding that the preparation can be pushed aside to improv new and reformatted ideas to fit the player’s preferences.

His style focuses on story with combat and exploration integrated in to help elevate the experience and offer opportunities for all players to get their time to shine.

Jessica “Briar Green” Eskow

Jessica Eskow (AKA Briar Green) is a storyteller, writer, artist, and organizer. She is also the owner of the zine and community organization Scarred City Project.

Jess has loved games and speculative fiction all her life and one of the first books she ever read was the Advanced Dungeons & Dragons Complete Wizard’s Handbook because magic and wizards are cool. She grew up in the 90s on a steady diet of Saturday Morning Cartoons, anime (back when it was still referred to as “Japanimation”), Final Fantasy games, Chrono Trigger, Legend of Zelda, and both fantasy and sci-fi movies. As with all her writing, she uses TTRPGS to explore themes of isolation and community, trauma and resilience, corruption and truth, and despair and hope.

Jessica’s DM style is narrative forward with healthy doses of intrigue and world building. Her favorite games are Blades in the Dark, Monster of the Week, Pathfinder, Vampire: The Masquerade, and Dungeons & Dragons. She is also a book worm and her favorite books that she’s read this year (2026) are Bury Our Bones in the Midnight Soil by V.E. Schwab, Mistborn by Brandon Sanderson, and Persuasion by Jane Austen.

Jason Hartwig

Jason has been running games since he was 14. Now 32, he first stepped behind the screen when he realized his original DM needed a break, and what started as helping out quickly became something he deeply enjoyed.

Jason’s adventures tend to be high-powered, high-fantasy, mythic stories where heroes face impossible odds, world-shaking threats, and the occasional well-timed bit of meta humor. His games often explore unreliable narrators, the unexpected consequences of player choices, and the belief that no matter how bad things get, there is always a chance to make things better.

Jason’s DM style is character driven and collaborative. He wants his players to shape the world as much as he does, making each campaign not just his story, but theirs as well. His games lean heavily into roleplay, with large boss fights woven in to create dramatic, memorable moments where characters get to feel powerful and important.

Jason is most experienced with Pathfinder, while also running more D&D 5e and Starfinder recently. He builds his campaigns from outlines, then improvises around the choices, ideas, and chaos his players bring to the table.

At the heart of Jason’s table is one simple philosophy: he is not there to beat the players. He is there to make sure everyone has a good time. The story matters, the combat matters, and the world matters, but at the end of the day, what matters most is that everyone has fun.

Chris Arroyo

Hi! My name is Chris (pronouns they/them). I’m a story telling DM with a focus on action, adventure, and cool set pieces. I live by the rule of cool and I want nothing more than to create fun and intense experiences for my players. If you want to join my game then be prepared to get involved with some real cinematic experiences. Oh I also like long walks in the park, anime, all types of music (except dubstep) and other things that can be considered enjoyable by human beings.

Jonathan “Yoni” Plotner

Yoni has been a GM since he was a teenager. A worldbuilder at heart, he creates deeply immersive environments for players. He started by running D&D 3.5 and Pathfinder but soon started running other systems. Yoni believes that the game you’re playing should help tell the story, so he always tries to find the right game for the story he’s trying to tell.

Whether the farthest reaches of space, the depths of the ocean, or a dragon's castle guarded by angry princesses, Yoni is comfortable running most settings and themes. His gaming style combines technical knowledge, game mechanics, and improvisation to create experiences that reward your creativity. With Yoni, the path is never certain, but the journey is always rewarding.